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Flash Player and AIR releases, code-named “Jones“

Adobe announced the beta availability of our next Flash Player and AIR releases, code-named “Jones“. With this release, Adobe introduced a new numbering scheme for their product versions. Adopting the...

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World’s Largest LED Illuminated Facade

The world’s largest LED wall is in Indonesia – and it was made with Adobe Flash and Player.IO. Via Adobe Flash Platform Here, the process!

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Glitch is Dead, Long Live Glitch!

Glitch Art & Code from the Game Released into Public Domain “The collaborative, web-based, massively multiplayer game Glitch began its initial private testing in 2009, opened to the public in 2010,...

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How does 2D animator Greg McLeod manage his workflow?

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Adobe Flash Player 12 and Adobe AIR 4 Released!

This beta release includes new features as well as enhancements and bug fixes related to security, stability, performance, and device compatibility for Flash Player 12 and AIR 4. Flash Player 12 and...

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Flash AS3 “Columns” game with source code

Emanuele Feronato is sharing on is blog the complete source code for a Tetris-like game called Columns made by Walter Siracusa. Read the full article & download source code here.

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Flixel Community

Flixel Community is an open source game-making library that is completely free for personal or commercial use. Written entirely in ActionScript 3 and designed to be used with free development tools,...

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Introducing Native HTML5 Canvas in Flash Pro CC

Great news – the latest version of Flash Professional CC, available now, includes native HTML5 Canvas support. As you may recall, Flash Professional CC was released in June, marking its rebirth as a...

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Full HDR rendering pipeline with JH3D (3D game engine for Adobe Flash 11+)

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Flash Intro’s not a trend for 2014

WDL posted an article about the 2014 web design trends that will disappear next year. Flash Intros are included in the the list, not a surprise! Flash intro’s were very popular early in the first...

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